Well, I got one of the last of the mandatory masterpieces of Vectrex homebrews that I needed--Protector/Y. A. S. I. and Vecmania are the others, along with Gravitrex, but I don't have that one yet--which is Thrust.
For those who know even just a little about the 2600 homebrew scene, you probably know about Thrust then (and/or Thrust + and Thrust Platinum, I think they're called). If not, it's like Gravitar, where you navigate planet landscapes, shooting bunkers (hopefully before they shoot YOU) and beaming up fuel tankers. However, this time around you have to collect pods via tractor beams that the enemy is using as power sources for their diabolical plans and fly off the planet with them. Unfortunately once you latch onto the pods, they make you swing around like a damn pendulum, so, in other words, it's like taking the easy mode out of Gravitar (yeah, like it was easy anyway!); the game's a bit of a nightmare, to say the least...not something to ease yourself down to after a hard day at work to relax, unless you're a sadomasicist (sp?).
Just don't ask me how the Vectrex version compares to the Commodore 64 original or the 2600 homebrews, I haven't played them. This is pretty good though, although you need nerves of steel, as this is one of THE hardest games I've ever played...perhaps even
the hardest, I'm not sure. Yeah, I'm fairly sure actually, now that I think about it.
Oh, and check out the very clever
box cover to it, I love that Photoshop
I've been playing this a bit since this afternoon, which I give it an
8 out of 10; not really for everybody, due to the difficulty level, but a damn fine piece of frustrating art, I'd dare say.
Comes complete with demos for the first few levels, the ability to remap controls and choose from three difficulty levels, which there's bonuses and/or additional levels for the harder settings, I think. (Don't think I'll try any of those soon though!)